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Me, myself, and my code.

Renderman

14 May 2007

As part of our course work in CG2, we were asked to do some work with Pixar’s Renderman software. We were given a set of basic shaders and were asked to modify them.

Here are the results:

The new shaders - Deeper yellow bricks, and superbright specular

As the second part of the assignment we were asked to use three different shaders we found online in our scene.

Here is our exploration into the unknown:

Renderman - The Final Frontier

The shaders and meshes we used are credited to:

  • Enterprise Mesh - http://www.geo.ucalgary.ca/~macrae/StarTrek3D/StarTrek3D.htmlStarfield
  • Shader - http://renderman.org/RMR/Shaders/LCShaders/index.html
  • Venus Shader - http://renderman.org/RMR/Shaders/KMShaders/index.html#KMVenus
  • Saturn Shader - http://renderman.org/RMR/Shaders/TLShaders/index.html#TLSaturn